So I struggled to play enough cards to mitigate the damage done to myself and heal myself and my team. It would have worked out perfectly with another healer in our party. I tried to play tank and support at the same time. On my first couple of runs, I tried to be everything to everyone. Because of how my friends built their classes, I played alongside another melee damage class, a ranged caster, and a tank.
I played the Sunkeeper alongside Cthulhu, Two minis, and Lightning bolt. With no other healer, you spread yourself too thin and do a mediocre job of both tanking and supporting. Tank + Support – This build can be awesome if you already have a healer in your party.You can help take down the most problematic monsters and make use of the ally buffs too. Damage + Support – Most viable when you have another tank to absorb hits from monsters.Tank + Damage – If you’ve got allies who can keep your health topped up, then this build is really viable and epic.With my experience of the Sunkeeper, there are three main ways you can play her. Sunkeeper class miniature and character board Why a Sunkeeper Damage and Support build? This guide does not contain campaign spoilers or items beyond starting items. Why a Sunkeeper Damage + Support build?.This Sunkeeper guide follows this structure: If you use a link and buy something, I may get a commission at no extra cost to you. Hi! This post may contain affiliate links to online stores.